Games and Nostalgia

Happy new year!

Hope everyone had a fun and creative Christmas break. Hopefully y’all got to play some games! Between writing the index for my latest book and a few journal articles I managed to play a few, but funnily enough, I didn’t play anything new.

Over break I revisited some classics and favourites from my gaming past. They got me thinking a lot about how nostalgia works to not only sell games (as I discussed in my last blog post) but also how a sizable chunk of my best memories in life are playing games. I guess that sounds kinda sad when I type it out, as I would assume other people have great memories of their family or pets or something, but mine are with pixels, polygons, cards and dice… and… wait a minute…family! Most of my best memories are when we all played together, actually. I never realised that until now. Hmm…

Well, anyway, since the Game Love book is coming out soon (preview my chapter here!) I thought I might make a couple posts celebrating my own love of games… and what better time to be self-indulgent than when you’ve got the January blues?

For the purposes of this post, I’ve tried to pick games which stand out the most in my memory, and I’ve tried to place them in chronological order. Other than that, there’s no real methodology to this list. I had originally tried to limit myself to 10 games, but in the style of Buzzfeed, the list seemed to grow willynilly. Well, why shouldn’t it? This is probably my least academic-y post, but that’s okay. Its nice to take a post to remember why I study games- because I love them!

Let’s get started.

12. Hi Ho Cherry-O– Board game- 1960

hihocherryo

I really liked this game when I was in preschool because I really liked cherries. Whilst I don’t actually remember playing it, I do remember trying to eat the red plastic tokens because I thought they would taste like maraschino cherries. They didn’t. 😦

11. Totally Rad- NES- 1991

Totally_Rad_cover_NES

Although I had other gaming consoles, the NES was probably the first that I really remember playing. And this game? Yeah, it was as good as it sounds.

I never actually managed to clear the first screen because I think I lacked the requisite manual dexterity, but damn if I didn’t repeatedly try. I would get my mum in to help and watch her play for hours. I was completely fascinated by this Totally Rad world, which seemed to be an odd mix of magic and tech. Also, it really got down with the language of the youth, as evidenced in this gamefaq screenshot.

gamefaqsstotrad

10. Balloon Fight- NES- 1986

balloonfight

Simple and fun. Good memories of PvP with family.

nes

Here’s an old photo of my uncle and I playing the game. If you look closely (and ignore the pink shag carpet and new romantic drapes) you can see I have my tongue stuck out in concentration. Kind of adorable if I do say so myself. I like this picture a lot, not only because I remember being really excited to play games with my visiting uncle, but also because most of the family bonded around the game. I mean, it was an important enough feature of Christmas ’91 for grandma to snap a photo. That’s pretty cool.

9. The Legend of Zelda: Link’s Awakening- Gameboy- 1993

250px-Links_Awakening_box

One of the best Christmas gifts ever. Good call, dad.

8. Bubsy- Sega Genesis/ Megadrive- 1993

bubsy

One entire summer vacation was spent playing this game with my grandmother. A simple platformer mostly relying on jump mechanics to collect balls of yarn and defeat aliens hell-bent on ridding the world of knits, this game was frustrating and fun. Suffering from a similar problem as the Lion King game (also for the Sega Megadrive/Genesis), certain jumps required absolute precision. If your controller’s B or C button was at all sticky, you might as well turn off the console.

The main thing I remember about the game was sharing the controller with my gran. When one of us would get stuck, or keep dying, or get blisters from sweaty button-mashing, we’d pass the controller. We completed the game together even though it had single player objectives. It was a nice feeling of accomplishment.

7. The Lion King- Sega Genesis/ Megadrive- 1994

The_Lion_King_Coverart

Nope. This game was hard. Impossible.

I spent a Christmas break with my dad trying to get past the water buffalo stampede and neither of us could do it.

A couple summers ago I was in a secondhand gaming shop in Manchester when I found a copy. I bought it, convinced that my manual dexterity had improved since 1994. It hadn’t. In fact, according to The Lion King, it had gotten demonstrably worse.

I got so frustrated that I actually resorted to looking up cheat codes online. (Note: I didn’t actually use the cheat codes because in the end I decided that the only thing more embarrassing than failing at a game is cheating and still failing and I didn’t want to take that risk.) By looking the game up, what I found was quite a lot of commiseration. The game’s entry on Wikipedia entry even states:

Gameplayers wrote in their November 1994 issue that “even on the easy setting, the game is hard for an experienced player”

There was some controversy over whether or not the difficulty was insanely hard to increase rental revenue. That’s right, this was back in the days of renting games. The classic Friday-Sunday rental meant you had a precious 48 hours, or so, to complete the game or risk your mum not letting you rent it again.

Whilst I wouldn’t necessarily recommend you play the game, I would recommend you check out some YouTube playthroughs. The ones where the narrator gets increasingly drunk as a coping mechanism to deal with Simba’s failures are particularly entertaining.

6. Crash Bandicoot- PlayStation- 1996

Crash_Bandicoot_Cover

In the run up to Christmas 1996, my auntie bought a PlayStation. This was a big deal. This was HUGE!

After ages of whining for a next gen console, my mum had begrudgingly bought me a N64 that autumn. Unfortunately, one of the games we got with it was the first Turok. The fiddly camera controls meant that I quickly lost interest in the game, and I didn’t find renewed interest in any of the other launch titles. Frustrated that I wasn’t playing with my expensive new toy, my mum made me return it. I was heartbroken, but calculated that if I moped around long enough mum might spring for a PlayStation.

She didn’t. But auntie did! Well, she bought it for herself and my cousin, but we share in this family.

The day she bought it, my grandmother and I went to her house and were totally amazed at Crash Bandicoot’s polygonal graphics, use of lighting, and super fun gameplay, but what took us by surprise was that we couldn’t save. My auntie hadn’t bought a memory card because she didn’t think she would need it. Not only had previous gaming consoles featured internal save memory, but we just binge-played. When engrossed by a game, we would spend the weekend playing through on limited lives, pausing when we needed to sleep or shower, and never shut the console off. It was impossible to do that with Crash- at least with our skill set. On the second night of restarting from the beginning each time we ran out of lives, my aunt threw on a coat and went out to the shops to buy a memory card.

We completed the game the next week.

5. Tekken 2- PlayStation- 1996

Tekken2Box

When I finally did get a PlayStation (thanks mum!), I became a tad bit obsessed with this game. I mean, I was into it. The cheesy background stories? They were totally legit to my mind. Compelling even. Also, I wanted to be Michelle Chang. She had the best upper cuts, cool hair, and a legit reason for entering the Iron Fist Tournament.

michellechang

I think, technically, my first cosplay was Michelle Chang. Well, it wasn’t so much cosplay as me dressing up like her around the house and trying desperately to get my fringe to do that spikey thing with water and hair gel. Because she was so awesome, of course.

Also, when I got my first pet, I named him Yoshimitsu after my second favourite character.

yoshimitsu

Remember how in the intro his robot hand would do that spinny thing? How rad was that? If you don’t remember, go rewatch the intro video. It will be the best 1:35 of your day.

4. Bust a Groove- PlayStation- 1998

bustagroove

If you couldn’t tell by now, the PlayStation was a big one for me. See, mum? Told you I would play with it everyday!

Ahem, anyway, this is another one of those games which took over an entire summer. In between binge watching episodes of Dragon Ball Z on Toonami, my bestie and I would play hours of this dancing game. It was fun. Mechanically, it wasn’t dissimilar from any other dancing game on the market. What made it special was the music (original and actually good) and the aesthetics. Each dancing stage had a responsive environment. The better you danced, the more cool stuff would happen. Also, as an aside, the CD ROM could actually be put in your music CD player and you could listen to the soundtrack. What?! How cool is that, right?

It also had this… interesting… character and level. I never really understood why an adult baby was sexy and why the level featured 100 litres of milk. I mean, 100 litres isn’t that much though, is it? Like, not enough to fill a giant bottle, right?

I am pretty sure my second cosplay came from this game. I loooooved Frida’s style. And that might be why I have blue hair now…but we can get into Frida, and my hair, in the next blog post.

3. Tenchu: Wrath of Heaven- PlayStation2- 2003

Tenchu_Wrath_of_Heaven

By this point I was old enough to get a job, work, save, and buy my own damn consoles and games. Being a fan of Sony at this point, I went straight for the PS2 when the next gen came around. It was a wise investment. The PS2 could play DVDs! Actually, as soon as I got it home and hooked it up to my TV, I watched Crouching Tiger, Hidden Dragon before I played any games. What? I had just gotten home from work. I was tired.

Anyway, Tenchu is probably the best stealth game I have ever played. And that’s probably because I don’t play many stealth games. And I had an operation that summer so I was a captive audience and had many doctor-prescribed pain management medications which made the game extra challenging. And fun.

Also, Ayami had great hair, but again, I will save that ramble for next time.

2. The Legend of Zelda: Ocarina of Time- N64- 1998

The_Legend_of_Zelda_Ocarina_of_Time_box_art

I hear you saying, “Whoa, did you mix up the order here?” No, I didn’t. Yes, I am aware Ocarina of Time came out in ’98, but remember how my mum made me take back my N64 like 2 weeks after launch? Yeah, I missed out on most of the classic N64 titles as a result. Pity me.

Lucky I had awesome friends who dusted off and dragged over their N64 for me to play in the summer of ’03 when I was laid up in bed post-surgery. I fell in love with Hyrule all over again, and this time it was in colour!

I quickly got stuck on the Water Temple and gave up… Sigh.

1. Uno- Card Game- 1971

uno

You know how most families comment about Monopoly causing fights? This was my family’s Monopoly.

Ever since I could understand the rules, I’ve been playing this game. With my entire family as well. Arguments and all.

Awww memories.

Some thoughts…

Looking back at glimpses of my personal gaming history has made me realise just how involved my family has been. The majority of my memories involve at least one family member participating, and well, when I got older it usually involved friends. I don’t know if my family is unique in that every member has played/currently plays videogames on a regular basis, but something tells me they aren’t. I bet lots of families play together. And, obviously, friends too.

I guess this gets at the heart of why I study games. I believe they are a social activity. Obviously not all games are played socially, and not all games encourage sociability- nor should they, but I think that most do. And that’s pretty interesting to a sociologist.

Until next time,

Ashley

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