Publications
[Accepted] Guajardo, A. 2022. ‘It Sucks for Me and it Sucks for Them: The Emotional Labor of Women Twitch Streamers. Submitted to Digital Games Research Association.
[Accepted] Guajardo, A. 2022. ‘Animal Crossing’. Chapter in 50 Key Video Games. Routledge, New York.
[Accepted] Brown, A. 2022. “Gay for Play?: The Economy of Flirting Between Women Video Game Streamers” chapter in Wysocki, M. and Shook, S. 2022. The Handbook of Games and Sexuality. Routledge.
Brown, A. (2015). Sexuality in Role-Playing Games. New York: Routledge.
Brown, A. (2015). ‘Towards a Taxonomy of Sexy Analogue Play’, Analogue Game Studies, 2(5).
Presentations, Conferences, and Talks
Brown, A., Bayles, G., Kapral, A. and Vaghari Moghaddam, B. 2021. Supporting LGBTQ Events Online. Panel Discussion for FDG2021. 2-6 August 2021. Online.
Brown, A. and Ettehadieh, K. 2020. 5 Things women twitch streamers taught us about community in creative industries/ 5 Cosas Que las Streamers de Twitch Nos Enseñaron Sobre la Comunidad en las Industrias Creativas . Invited Talk/Keynote, Presented, 09/17/2020.
https://www.uninorte.edu.co/web/educacion-continua…
Brown, A. (2020) Women in Computing Round Table. Invited Talk/Keynote, Presented, 09/10/2020.
Brown, A. and Olson, G. (2020). ‘Why Developers Should Twitch Stream.’ Invited talk given to the Salt Lake chapter of the International Game Developer’s Association. EAE, Salt Lake City, 13 February 2020. Invited Talk/Keynote, Presented, 02/13/2020.
‘The Unintended Consequences of Using Twitch as a University Professor’, extended abstract given to Digital Games Research Association Conference, Ritsumeikan University, Kyoto, Japan, August 6-10 2019.
‘Teaching with Twitch’ workshop given to Digital Games Research Association Conference, Ritsumeikan University, Kyoto, Japan, August 6-10 2019.
‘Cultural Differences in Sexual Health Games Across the Atlantic’ talk given to Queerness in Games Conference, University of Southern California, Los Angeles, CA, 31 March- 1 April 2017.
‘Medieval Performance and Child’s Play: The Difficult Task of Preserving English Cultural Heritage through Games’, paper given at Game History Symposium, UQAM Annexe, Montréal, QC, CA, 28-30 June 2016.
Medieval Performance and Child’s Play: The Difficult Task of Preserving English Cultural Heritage through Games’, paper given at Game History Symposium, UQAM Annexe, Montréal, QC, CA, 28-30 June 2016.
‘Animal Crossing: New Leaf and the Diversity of Horror in Video Games’, paper given at the 8th Digital Games Research Association conference, Leuphana University, Lüneburg, DE, 14-17 May 2015.
‘Sex as Play’ talk given and invited commentator at Adult Play Seminar, University of Tampere, Tampere, FI. 11-12 May 2015.
‘Virtual Ludic Sexuality and the Home’ talk given at AHRC funded expert workshop ‘Culture, Value, and Attention at Home’, at Liverpool Hope University, Liverpool, UK. 22 May 2014.
‘Sex and Games’ invited guest lecture at The University of Skövde, Skövde, Sweden. 13 May 2014.
‘Creativity, Companionship, and Masturbation: Overturning stereotypes of erotic role players in World of Warcraft.’ Early Career Research Seminar, School of Social Sciences, The University of Manchester, Manchester, UK. 6 November 2013.
‘Defragging the Methodology of Games Studies’ panel chair at 6thAnnual Digital Games Research Association conferences at Georgian Terrace Hotel. Atlanta, Georgia, USA. 26-29th August 2013.
‘Threesomes, Waterfalls, and Healing Spells: The utility of magic, fantasy, and game mechanics in erotic role-play in World of Warcraft’ paper presented at Role Playing in Games Seminar at the University of Tampere. Tampere, Finland. 10-11 April 2012.
‘Show Me the Game Love!’ workshop leader at Under the Mask, University of Bedfordshire. Luton, UK. 13th June 2012.
‘‘He’s Coming to the Wedding’: Exploring narratives of love and friendship among erotic role players in World of Warcraft’presentation at Lund University. Lund, Sweden. 14-18 November 2011.
‘The Future of Confusion’ a presentation on cybergoth culture given to Sociology of Popular Music second year undergraduate class at The University of Manchester. Manchester, UK. 18 March 2011.
‘‘What was your motivation to have your character raped and then eaten?‘: Ethical and methodological challenges to online and video game research’ presented at a sociology PhD student seminar at The University of Manchester. Manchester, UK. 15th November 2010.
‘Romancing the Avatar: A sociological look into how group dynamics influence the sexuality of play’ presented at a sociology PhD student seminar at The University of Manchester. Manchester, UK. 26 April 2010.
‘‘I am Druid, Hear Me Roar!’ Introducing young women in gamer grrl communities’ presented at Young Feminisms PhD seminar at The University of Manchester. Manchester, UK. 11 May 2010.
‘Huizinga’s concept of a ‘magic circle’ of gaming applied to a massive multiplayer context’ presented at Playthings… at The University of Manchester. Manchester, UK. 4th November 2009.
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